The screen is blank. The machine is ready. Before you give it something to do, give yourself a reason.
A bakery that remembers your name. A program that saves someone an afternoon. A way for your father to read the small print.
None needs to change everything. Each needs somebody who cares enough to get the details right.
You can buy a faster machine. You can borrow a clever idea. The part where you decide who it is for is still yours.
Build with intent.
Put it in print.
Three answers. One page to keep above your desk. When the work gets complicated, this part should still be clear.